Roadmap
The journey through the abyss is just beginning. Our roadmap outlines the evolution of Dice or Die from its initial Alpha to a fully realized tactical ecosystem on Soneium.
Phase 1: Alpha Testing (First Blood)
- Core Systems: Implementation of the 6-sided hero-dice mechanics and turn-based combat puzzle.
- Origin Heroes: Launch of the first 6 classes: Warrior, Ranger, Guardian, Rogue, Wizard, and Cleric.
- Alpha Access: Invitation of the "First Blood" community members for initial balancing, bug hunting, and feedback.
- Discord Login Integration: The "First Blood" role will be the key to access the alpha.
Phase 2: Pre-Season Leaderboard & Rewards
- Competitive Layer: Launch of the Seasonal Leaderboard system to track the best scores.
- Rewards Engine: Implementation of second round of pre-seasonal rewards for top survivors.
- Community Events: Weekly challenges and community-driven abysm events.
Phase 3: Startale Mini-App Launch
- Ecosystem Expansion: Official launch as one of the first mini-apps on the Startale Super App.
- Mainnet Push: Transition to Soneium Mainnet with full asset persistence.
- Startale Integration: Seamless access and social features through the Startale/Sony ecosystem.
- Economy 2.0: Full implementation of the Season Pass engine and advanced asset mechanics.
Phase 4: Eternal Cycle & Beyond
- TBA
The roadmap is a living document and will evolve based on community feedback and development progress.