Skip to main content

Bard

warning

This character is in the balancing stage. It is highly likely that the information on this page differs from the game and will change in the future.

Bard

Role: Support / Tempo
HP: 11 | MP: 0

"A melodic tactician who cycles a 4-song playlist to buff allies, debuff enemies, and amplify power through tempo."

Starting Dice: Lute Bash (x2), Crescendo: Ballad (x2), Refrain: Ballad, Miss

Song Playlist

When a Bard is in your party, a 4-song playlist activates automatically at the start of combat (starting at index 0, tempo 1). At the start or end of each turn, the active song triggers an effect that scales with the Bard's current Tempo (T1, T2, or T3).

  • Tempo Mechanics: Using a Crescendo ability raises your tempo (lasts 2–3 turns). If the timer expires or you play a Power Chord finisher, the tempo resets.
  • Song Rotation: Playing a Refrain ability advances the playlist to the next song in the cycle (0 → 1 → 2 → 3 → 0).
#SongTimingTargetTempo 1 (T1)Tempo 2 (T2+)Tempo 3 (T3++)
0Healing BalladEnd of TurnAll AlliesRegen 1Regen 2Regen 3
1Warding HymnStart of TurnAll AlliesBlocked 1Blocked 2Blocked 3
2Plague RequiemStart of TurnAll EnemiesPoison 1Poison 2Poison 3
3Funeral DirgeStart of TurnAll Enemies1 Damage2 Damage3 Damage

Base Abilities

AbilityLevel 1Level 2 (+)Level 3 (++)
Lute BashBash a single enemy with your lute for 1 damage (+1 per tempo above 1).Bash a single enemy with your lute for 2 damage (+1 per tempo above 1).Bash a single enemy with your lute for 3 damage (+1 per tempo above 1).
Crescendo: BalladRaise tempo +1 (lasts 2 turns) and restore 1 HP to all allies.Raise tempo +1 (lasts 3 turns) and restore 1 HP to all allies.Raise tempo +1 (lasts 3 turns) and restore 2 HP to all allies.
Refrain: BalladAdvance the song and grant Focus 1 to all allies.Advance the song and grant Focus 1 and Blocked 1 to all allies.Advance the song and grant Focus 2 to all allies.

Learnable Abilities

AbilityLevel 1Level 2 (+)Level 3 (++)
Crescendo: MarchRaise tempo +1 (lasts 2 turns) and deal 1 damage to all enemies.Raise tempo +1 (lasts 3 turns) and deal 1 damage to all enemies.Raise tempo +1 (lasts 3 turns) and deal 2 damage to all enemies.
Refrain: MarchAdvance the song and apply Wounded 1 to all enemies.Advance the song, deal 1 damage and apply Wounded 1 to all enemies.Advance the song and apply Wounded 2 to all enemies.
Power ChordDeal 2 magic damage to all enemies (+1 per tempo above 1), then reset tempo to 1.Deal 3 magic damage to all enemies (+1 per tempo above 1), then reset tempo to 1.Deal 4 magic damage to all enemies (+1 per tempo above 1), then reset tempo to 1.