Rogue
Role: High-Burst Assassin
HP: 11 | MP: 0
"A cunning opportunist who thrives on timing, exposure, and lethal openings. Rogues turn enemy weakness into decisive damage through mobility, precision, and tactical pressure."
Starting Dice: Throw Knife (x2), Backstab (x2), Focus, Miss
Base Abilities
| Ability | Level 1 | Level 2 (+) | Level 3 (++) |
|---|---|---|---|
| Throw Knife | 2 dmg, Vicious (Ranged) | 3 dmg, Vicious (Ranged) | 4 dmg, Vicious (Ranged) |
| Backstab | 2 dmg + Wounded 1 (Melee) | 2 dmg + Wounded 1 (Ranged) | 4 dmg + Wounded 1 (Ranged) |
| Healing Focus | Focused 3 + Regen 1 (3T) | Focused 4 + Regen 1 (3T) | Focused 5 + Regen 1 (3T) |
Learnable Abilities
| Ability | Level 1 | Level 2 (+) | Level 3 (++) |
|---|---|---|---|
| Shadow Veil → Shadow Execution | Gain Dodge → Execution: 6 dmg (cycles) | Gain Dodge → Execution +: 8 dmg | Gain Dodge → Execution ++: 10 dmg |
| Blade Flurry | 1 dmg + Wounded 1 to all enemies | 2 dmg + Wounded 1 to all enemies | 2 dmg + Wounded 2 to all enemies |
| Twin Shadow | Wounded 2 on lowest-HP + highest-HP enemies | Wounded 4 on lowest + highest HP enemies | Wounded 6 on lowest + highest HP enemies |